Source 2

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Source 2

2024-03-19 08:30| 来源: 网络整理| 查看: 265

Quake engine ▶ GoldSrc ▶ Source ▶ Source 2

Summary | For developers Management Background: JPG, PNG Cover: JPG, PNG

Source 2 is a 3D video game engine currently in development by Valve as a successor to Source. It is used in Dota 2, SteamVR Home, Half-Life: Alyx, S&box, Counter-Strike 2, and more.Initial release date: 17 June 2015Developer: Valve Platforms: PC, VR, macOS, Linux, Android, iOS Wikipedia English Català Čeština Deutsch Ελληνικά Esperanto Español Eesti Suomi Français עברית हिन्दी Hrvatski Magyar Italiano 日本語 ქართული ភាសាខ្មែរ 한국어 Bahasa Melayu Nederlands Norsk Polski Português Português do Brasil Русский Svenska Türkçe Українська Tiếng Việt 中文 中文(台灣)‎

 View  Page history  Purge this page Todo: This page is not a stub but could use some more detail. Screenshot of Half-Life: Alyx, using the Source 2 Engine. In-game screenshot of de_dust2 in Counter-Strike 2. It is also the most recent and latest Source 2 game to be released. Screenshot of de_canals in Counter-Strike 2. Comparison of de_nuke map in Source and Source 2.

Source 2 is a 3D video game engine developed by Valve as a successor to Source. It is used in Dota 2, SteamVR Home, Half-Life: Alyx, S&box, Counter-Strike 2, and much more.

Source 2 was first made public with the Dota 2 Workshop Tools Alpha in August 6th 2014 and formally announced by Valve in March of 2015 at the Game Developers Conference. It was then implemented into Dota 2 on June 17th 2015. Valve has announced that Source 2 will be released to the public for free, and it will only take money should it be used for commercial products.

The engine is capable of rendering highly complex and well detailed scenes with minimal framerate drops, thanks to its new 64-bit support alongside Vulkan, Direct3D 11, allowing for better multi-core rendering, better graphics and more efficient 3D rendering.

Contents 1 Features 2 Limitations 3 Products using Source 2 3.1 Valve 3.1.1 Released 3.1.2 Unreleased 3.2 Third-Party 3.2.1 Released 3.2.2 In development/Unreleased 4 Documentation 5 See also Features Integrated asset management via the Asset System. New engine-integrated authoring tools, rebuilt from the ground up. Completely rebuilt Hammer level editor, featuring modern polygon mesh editing tools. Support for both forward and deferred rendering pipelines. Lower latency and more responsive input. Improved audio and voice processing. New in-house physics engine, Rubikon. Includes support for Cloth Simulation. Screen Space Ambient Occlusion support. Physically Based Rendering support. Volumetric lighting support. Support for the Steam Audio sound system. WebM video, replacing the previous Bink Video format. Enhanced Panorama GUI, designed to be more user friendly. Native DirectX 11® and Vulkan® support, with support for Shader Model 5.0 and later. 64-bit supported Previously, Source 2 also support 32-bit, which has been dropped since Dota 2 (except SteamVR Home). Limitations Warning:Support for 32-bit, OpenGL, DirectX 9 (includes Direct3D 9), XAudio, and macOS versions below 10.14 were removed in 2021 with the Dota 2 update. SteamVR Home is not affected. Newer games such as Half-Life: Alyx and Counter-Strike 2 don't support them.Furthermore, newer games like Counter-Strike 2 will also require a CPU with SSE 4.2 support. Warning:Some games like Counter-Strike 2 no longer support Squirrel, making things non-trivial to port and with no chance of a proper transition period when both implementations are functional. Products using Source 2 Valve

Products made by Valve.

Released Year Title Co-developed with Platforms Notes 2015 Dota 2 PC Originally using Source, ported to Source 2 in 2015. 2016 SteamVR Performance Test PC (VR) Non-interactive version of the Robot Repair demo 2016 Robot Repair – Included in The Lab PC (VR) 2016 Destinations PC (VR) Replaced by SteamVR Home. 2017 SteamVR Home PC (VR) 2018 Artifact PC The Dota Card Game. 2019 Dota Underlords PC, Android, iOS 2020 Half-Life: Alyx PC (VR) 2022 Aperture Desk Job PC (Steam Deck) 2023 Counter-Strike 2 PC Originally planned to be released in Summer 2023, it was delayed and later released in September 27, 2023. This is a port of Counter-Strike: Global Offensive to the Source 2 engine, under it's new name " Counter-Strike 2", which eventually replaced the original game. Unreleased

This section are for unreleased Valve games / tools that are not publicly released or is in Beta/Early Access.

There are currently no unreleased first-party Source 2 game. Third-Party

Products made by third-party companies and mod teams.

Released None yet. In development/Unreleased

This section are for unreleased 3rd party games that are in development, not publicly released or is in Beta/Early Access.

Year Title Developer(s) Publisher(s) Platforms Notes TBA S&box Facepunch Studios Facepunch Studios PC Template:VR As stated by Garry Newman himself, this is not intended to be a remaster of Garry's Mod, but rather, a spiritual successor.

Documentation Source 2 Documentation Index Source 2 General Discoveries See also Source 2 on Wikipedia


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